If you’re reading this piece, chances are you have already heard about the FPL (Fantasy Premier League). But maybe you haven’t!
A record-breaking 7.7 million people are involved in the 2020/2021 Fantasy Premier League season and the number is set to increase further as awareness grows regarding the league.
Here’s a concise breakdown of all you need to know about this Fantasy League that has got English Premier League fans simulating management in exciting ways:
Create a profile
First, go to their official page and create a profile, give your team a name then build your squad.
Building your squad
FPL managers are provided with a budget of £100.0m which will be spent on a squad of 15 players only.
A first eleven (11) and four (4) substitutes.
You can pick a maximum of three players from the same Premier League club.
Managers must only select their squad in the pattern below:
- 2 goalkeepers.
- 5 defenders (selections can consist of fullbacks or centre backs entirely, anything goes)
- 5 midfielders (selections can consist of wingers, central or defensive midfielders entirely)
- 3 strikers.
The preferred selection of the first eleven players must be decided upon before each game week deadline. Usually ninety minutes before kick-off time of the first match of the game week.
The range of formations that can be deployed is limited to 3-5-2, 3-4-3, 4-5-1, 4-4-2, 4-3-3, 5-4-1, 5-3-2, 5-2-3.
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At each point, a formation must contain at least:
- 1 goalkeeper
- 3 defenders
- 2 midfielders
- 1 striker
It is important to note that the order in which your substitutes are listed will determine the order in which ‘automatic substitutions’ can occur. This is so especially when there is a case of injuries to players in your first eleven while a game week is still ongoing.
Automatic substitutions also occur when a player in your first eleven does not get to play in the actual fixture despite being fit.
A very important part to selecting the team is to make the choice of captain and vice captain.
Your captain scores double on all points accrued – as will be explained in the subsequent paragraphs.
FPL points scoring pattern
The FPL allocates points to players in your team based entirely on how they perform in real-life:
- Goals scored (Defender/Goalkeeper) – 6 points
- Goal scored (Midfielder) – 5 points
- Goals scored (Attacker) – 4 points
- Assist – 3 points
- Clean sheet (Defender/Goalkeeper) – 4 points
- Clean sheet (Midfielder) – 1 point
- Yellow card – (-1) point
- Red card – (-3) points
- Own goal – (-2) points
- Penalty miss – (-2) points
- The penalty save (Goalkeeper) – 5 points
- After 3 shots saved (Goalkeeper) – 1 point
- After 2 goals conceded – (-2) points
- Playing less than 60 minutes – 1 point
- Playing 60 minutes or more – 2 points
- Captain – Double the usual points
- Bonus points based on performance during the game (for the top 3 rated players) – 3, 2, and 1 point.
The Fantasy Premier League chips are performance enhancement options given to managers in order to spice up proceedings.
The decision on how and when to use these chips can be the difference between a very highly rated manager or a poor one.
- Wildcard… This chip is given twice in the season, one at the start of the league and another by January 1 (at which point the first wildcard chip is also lost/expired). The wildcard chip allows a manager to change their entire squad without any ‘points loss’.
- Bench Boost… This chip enables the players on your bench to add scores to your total for a precise game week only.
- Free Hit… With this chip, just like the wildcard chip, changes are made to your entire squad. However, the changes reset back to the initial team line up after the precise game week in which it was activated is now over.
- Triple Captain… Your captain scores triple points as against the usual double points.
Player transfers and Prices
After the kick off game in the first gameweek, FPL managers get just one free transfer option to change a player in their squad before every other gameweek.
Making additional changes attracts a -4 points hit/loss from that manager’s team.
Player prices increase over time, depending on the rate at which managers sign them; this of course is determined by the consistency of good performances from the player during the season.
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Participating in private and public leagues is the fun part of the FPL.
The public leagues are all around and easy to find. You can as well make it more private with friends by creating your own leagues.
- Classic League… This league records your points total and positions on league tables are determined thus.
- Head to Head… This league pits managers against each other on every game week, adopting a cup format. However, winners get 3 points to determine their position on the league table. Sometimes a draw can occur.
Just in case you have more questions that require urgent answers, you can always take a look at the concise listing of the Fantasy Premier League Rules.
In conclusion, the Fantasy Premier League is a whole course on its own that can take weeks or months to understand perfectly. But, rest assured, the journey is such a thrilling one.
Scoring points from the surprises and exciting events that occur during the league season while enjoying the feel of being a manager yourself can give such a rush.